Millennium Falcon

SOFTWARE: Blender, Substance Painter, Zbrush​​​​​​​
It wasn't easy to find a reference for each side...
...considering that the ship looks different in every movie.
It wasn't easy to understand the proportions either...
...so I had to use the pilot's chair as a starting point for figuring out the dimensions of the ship.
Four unwraps were used for the exterior of the ship and one for cabin interior elements.
31 4k textures in total.





Polygons count of the entire model: 737,949
A little bonus for those who have watched the whole project.
The video was made with my old phone on lake Como in Italy.




Thank you for your attention!


Millennium Falcon
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Millennium Falcon

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